glBlendFuncSeparatei

expect inline fun glBlendFuncSeparatei(buf: Int, sfactorRGB: Int, dfactorRGB: Int, sfactorAlpha: Int, dfactorAlpha: Int)(source)
actual inline fun glBlendFuncSeparatei(buf: Int, sfactorRGB: Int, dfactorRGB: Int, sfactorAlpha: Int, dfactorAlpha: Int)(source)