addShape

fun addShape(shape: Shape, transform: Matrix44 = Matrix44.IDENTITY, fill: ColorRGBa, stroke: ColorRGBa = ColorRGBa.TRANSPARENT, strokeWeight: Double = 0.0)(source)
fun addShape(slugIndex: Int, transform: Matrix44 = Matrix44.IDENTITY, fill: ColorRGBa, stroke: ColorRGBa = ColorRGBa.TRANSPARENT, strokeWeight: Double = 0.0)(source)