curveTo

fun curveTo(control: Vector2, position: Vector2)(source)
fun curveTo(cx: Double, cy: Double, x: Double, y: Double)(source)

Quadratic curve to


fun curveTo(control0: Vector2, control1: Vector2, position: Vector2)(source)
fun curveTo(c0x: Double, c0y: Double, c1x: Double, c1y: Double, x: Double, y: Double)(source)

Cubic curve to