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openrndr
openrndr-openal
/
org.openrndr.openal
/
AudioSystem
/
createQueueSource
create
Queue
Source
fun
createQueueSource
(
bufferCount
:
Int
=
2
,
queueSize
:
Int
=
20
,
pullFunction
:
(
)
->
AudioData
?
?
=
null
)
:
AudioQueueSource
(
source
)