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openrndr
openrndr-draw
/
org.openrndr.draw
/
ShaderStoragePrimitive
/
ShaderStoragePrimitive
Shader
Storage
Primitive
constructor
(
name
:
String
,
type
:
BufferPrimitiveType
,
arraySize
:
Int
=
1
,
offset
:
Int
=
0
,
padding
:
Int
=
0
)
(
source
)