openrndr / org.openrndr.internal.gl3 / fragmentConstants

fragmentConstants

fun fragmentConstants(instance: String = "v_instance", element: String = "0", screenPosition: String = "gl_FragCoord.xy / u_contentScale", contourPosition: String = "0", boundsPosition: String = "vec3(0.0)", boundsSize: String = "vec3(0.0)"): String