openrndr / org.openrndr.internal.gl3 / NullRenderTargetGL3

NullRenderTargetGL3

class NullRenderTargetGL3 : RenderTargetGL3

Constructors

<init>

NullRenderTargetGL3()

Inherited Properties

colorBuffers

open val colorBuffers: List<ColorBuffer>

contentScale

open val contentScale: Double

depthBuffer

open val depthBuffer: DepthBuffer?

framebuffer

val framebuffer: Int

hasColorBuffer

open val hasColorBuffer: Boolean

hasDepthBuffer

open val hasDepthBuffer: Boolean

height

open val height: Int

multisample

open val multisample: BufferMultisample

width

open val width: Int

Inherited Functions

attach

open fun attach(name: String, colorBuffer: ColorBuffer): Unit
open fun attach(colorBuffer: ColorBuffer): Unit
open fun attach(depthBuffer: DepthBuffer): Unit

bind

open fun bind(): Unit

clearColor

open fun clearColor(index: Int, color: ColorRGBa): Unit

clearDepth

open fun clearDepth(depth: Double, stencil: Int): Unit

colorBuffer

open fun colorBuffer(index: Int): ColorBuffer
open fun colorBuffer(name: String): ColorBuffer

colorBufferIndex

open fun colorBufferIndex(name: String): Int

destroy

open fun destroy(): Unit

detachColorBuffers

open fun detachColorBuffers(): Unit

detachDepthBuffer

open fun detachDepthBuffer(): Unit

unbind

open fun unbind(): Unit