openrndr / org.openrndr.internal.gl3 / FragmentShaderGL3

FragmentShaderGL3

class FragmentShaderGL3

Constructors

<init>

FragmentShaderGL3(shaderObject: Int, name: String = "<unknown-fragment-shader>")

Properties

name

val name: String

shaderObject

val shaderObject: Int

Companion Object Functions

fromString

fun fromString(code: String, name: String = "<unknown-fragment-shader>"): FragmentShaderGL3