openrndr / org.openrndr.internal.gl3 / ApplicationEGLGL3

ApplicationEGLGL3

class ApplicationEGLGL3 : Application

Constructors

<init>

ApplicationEGLGL3(program: Program, configuration: Configuration)

Properties

clipboardContents

var clipboardContents: String?

cursorPosition

var cursorPosition: Vector2

cursorVisible

var cursorVisible: Boolean

presentationMode

var presentationMode: PresentationMode

seconds

val seconds: Double

windowPosition

var windowPosition: Vector2

windowTitle

var windowTitle: String

Functions

exit

fun exit(): Unit

loop

fun loop(): Unit

requestDraw

fun requestDraw(): Unit

requestFocus

fun requestFocus(): Unit

setup

fun setup(): Unit