openrndr / org.openrndr.draw / loadBufferTexture

loadBufferTexture

fun loadBufferTexture(fileOrUrl: String, formatHint: BufferTextureFileFormat? = BufferTextureFileFormat.ORB, session: Session? = Session.active): BufferTexture (source)

load a buffer texture from file or url

Parameters

fileOrUrl - filename or url

formatHint - a format hint for the loader

session - the session to which the buffer texture will be registered

fun loadBufferTexture(file: File, formatHint: BufferTextureFileFormat? = BufferTextureFileFormat.ORB, session: Session? = Session.active): BufferTexture (source)

load a buffer texture from a file

Parameters

file - the file to load the buffer texture from

formatHint - a format hint for the loader

session - the session to which the buffer texture will be registered

fun loadBufferTexture(url: URL, formatHint: BufferTextureFileFormat? = BufferTextureFileFormat.ORB, session: Session? = Session.active): BufferTexture (source)

load a BufferTexture from a url

Parameters

url - the url to load from

formatHint - a format hint for the loader

session - the session the buffer texture will be created in