openrndr / org.openrndr.draw / UniformBlock / uniform

uniform

abstract fun uniform(name: String, value: Float): Unit (source)
abstract fun uniform(name: String, value: Vector2): Unit (source)
abstract fun uniform(name: String, value: Vector3): Unit (source)
abstract fun uniform(name: String, value: Vector4): Unit (source)
abstract fun uniform(name: String, value: ColorRGBa): Unit (source)
abstract fun uniform(name: String, value: Matrix44): Unit (source)
abstract fun uniform(name: String, value: Matrix55): Unit (source)
abstract fun uniform(name: String, value: Array<Float>): Unit (source)
abstract fun uniform(name: String, value: Array<Vector2>): Unit (source)
abstract fun uniform(name: String, value: Array<Vector3>): Unit (source)
abstract fun uniform(name: String, value: Array<Vector4>): Unit (source)