openrndr / org.openrndr.draw / UniformBlock / uniform
uniform
abstract fun uniform(name: String, value: Float): Unit
(source)
abstract fun uniform(name: String, value: Vector2): Unit
(source)
abstract fun uniform(name: String, value: Vector3): Unit
(source)
abstract fun uniform(name: String, value: Vector4): Unit
(source)
abstract fun uniform(name: String, value: ColorRGBa): Unit
(source)
abstract fun uniform(name: String, value: Matrix44): Unit
(source)
abstract fun uniform(name: String, value: Matrix55): Unit
(source)
abstract fun uniform(name: String, value: Array<Float>): Unit
(source)
abstract fun uniform(name: String, value: Array<Vector2>): Unit
(source)
abstract fun uniform(name: String, value: Array<Vector3>): Unit
(source)
abstract fun uniform(name: String, value: Array<Vector4>): Unit
(source)