openrndr / org.openrndr.draw / ShadeStructure

ShadeStructure

data class ShadeStructure (source)

Constructors

<init>

ShadeStructure(uniforms: String? = null, attributes: String? = null, buffers: String? = null, vertexTransform: String? = null, geometryTransform: String? = null, fragmentTransform: String? = null, vertexPreamble: String? = null, geometryPreamble: String? = null, fragmentPreamble: String? = null, outputs: String? = null, varyingOut: String? = null, varyingIn: String? = null, varyingBridge: String? = null, suppressDefaultOutput: Boolean = false)

Properties

attributes

var attributes: String?

buffers

var buffers: String?

fragmentPreamble

var fragmentPreamble: String?

fragmentTransform

var fragmentTransform: String?

geometryPreamble

var geometryPreamble: String?

geometryTransform

var geometryTransform: String?

outputs

var outputs: String?

suppressDefaultOutput

var suppressDefaultOutput: Boolean

uniforms

var uniforms: String?

varyingBridge

var varyingBridge: String?

varyingIn

var varyingIn: String?

varyingOut

var varyingOut: String?

vertexPreamble

var vertexPreamble: String?

vertexTransform

var vertexTransform: String?